Fantasycon

Any lovers of fantasy fiction looking for something to do this weekend?  You could take a trip down to Fantasycon in sunny Brighton, where Guests of Honour will include John Ajvide Lindqvist, Gwyneth Jones, Chris Paolini, the great Brian Aldiss, and also that lovely Joe Abercrombie, all MCd by Sarah Pinborough, and with a veritable galaxy of other significant genre figures in attendance.

I’ll be around, probably haunting the bar mostly, from Friday afternoon through til Sunday afternoon, but specifically:

Friday 5-6pm: Welcome to Fantasycon Party

Friday 8-9.30pm, Russell Room: Mass Signing

Saturday 10-11am, Russell Room: Trends in Fantasy Fiction Panel

Saturday 8-9pm, Russell Room: Guest of Honour Interview by James Barclay

Sunday 1pm: Banquet and British Fantasy Awards where I will, as it happens, be presenting the award for Best Collection.

I shall look forward to maybe seeing some of you there…

Deus Ex: Human Revolution

Near future dsytopian cyberpunk gruff-voiced first person shooter stylings with an emphasis on stealth and lateral thinking.  Well, kinda.  As with the first Deus Ex which came out some years ago on the PC and is one of those there classics of the genre, in theory the game offers you all kinds of ways to play and you make the choice as to how you will approach it.  Invincible cyborg battering ram or ghost in the machine?  Computer whizzkid or martial artiste, the choice is yours.  Well, kinda.

I like it, in general, certainly I played it all the way through.  On the upside the worldbuilding is very nice, the general look is great, and it makes a decent fist of working on several different levels – as a stealth-em-up a la Thief, as a cover-based first person shooter, as a game of exploration and thinking your way through problems.  It manages this combination a lot better than, say, Metal Gear Solid.  There’s also quite a nice line in different ways you can resolve certain situations which may or may not have results downstream.  It’s particularly good early on, when you have to choose your upgrades carefully and hence pick the style of play you’re going to follow.  Will you improve hacking or stealth or opt to run faster or jump higher?  After a while, though, as you rack up experience and unlock more stuff that element fades somewhat.  If you’re anything like me you start playing in a more slovenly manner and getting away with it.  Plus the lateral thinking is never all that lateral.  It nearly always consists of finding a grating somewhere and crawling into an air vent that, miraculously, brings you out in an advantageous position.  They’ve got some pretty damn labyrinthine air vents in some of these places, believe me.

I think if there’d been a much bigger and more extensive skill tree, so you really could keep specialising, it would be a better game, allowing for radically different approaches.  As it is, if I played it through again I’m not sure what I’d really do differently.  Plus the character work was a tad mediocre.  It’s hard to get to involved on a personal level with anyone.  I can scarcely remember one laugh or affecting moment, really.  So I guess I’d say it’s a solid game all round, but lacking that little sprinkle of fairy dust to really put it up there with the greats…

Structure

Writing is a difficult job in some ways.  Working as a TV editor you work to other people’s timescales, other people’s briefs.  Sure, you can have quite a major contribution depending on the job and the director you’re working for, but ultimately you’ve got a set task to do in a given space of time.  Or, more often, a whole set of small tasks to do within a set schedule.  You have an office, a time to arrive and a time to leave and usually a daily assessment of progress.  Writing is very different in that, although you’ve got some oversight and input from your editor, they’ve got a whole list to manage and a whole set of other authors and projects, and in general you have the one big goal of producing a finished book and no one else really imposing any particular shape on how that’s to be done.

Separating work life and other life is something that’s a difficulty for anyone who works from home, but it’s particularly so when the task is so long-term and amorphous.  You have notional deadlines, places in the publishing schedule, but in the end no one can supply one of your books but you, so as long as you sell copies it’s unlikely anyone’s going to get really aggressive with you about supplying that manuscript.

It doesn’t help that most of us writers start out as hobbyists, amateurs, enthusiasts, burning the midnight oil after a day’s work at the day job to get a chapter finished for nothing more than our own amusement, hoping perhaps one day we’ll get published, maybe even make a living from it.  Things change as it shifts from being a leisure pursuit to a work one, and when, perhaps, against all expectations, you’ve finished that book or series you always dreamed of writing and have to think of something new you want to write, digging a little deeper for ideas and methods.  Inspiration and enthusiasm wane, perhaps, over the grinding years, and the shortfall has to be made up by earthier virtues of craft and application.

At the same time a huge amount of work-related tasks appear which are not actually writing.  Interviews, blogging, promotion, dealing with agents, editors, rights, touring to support a release, going to cons and events to meet readers and other professionals, responding to email.  The more successful you are as a writer, the more of this kind of work there is to do.

There’s a romantic notion that writing, along with other forms of art, maybe, should somehow be free-form, unpredictable, chaotic, maverick, not subject to the same kind of rules as any other kind of work.  That writing should spring from a sort of heavenly inspiration.  I’m not sure I see it that way.  When you get a great idea, feel suddenly inspired, are visited by the muse, it can be a wonderful thing and the words can suddenly flow, hands hardly able to keep up with thoughts, you look up and night has fallen and you’ve pounded out a few thousand words you’re really happy with.  But in my experience it doesn’t happen that often.  So you have to find a way to make progress when you’re not feeling inspired.  You have to spend time grinding it out.  Slapping down ideas and deleting half, or three quarters, or four quarters of them.  Writing rubbish sentences instead of beautiful ones and chipping, and chipping, and chipping away at them until they’re . . . at least better.  What’s that they say about inspiration and perspiration, again?

After The Blade Itself was published I was still working as a tv editor just about as hard as I had before, fitting in the writing around it.  It wasn’t until I signed my second contract, for Best Served Cold and The Heroes, that I was able to start turning down editing jobs in order to give me more time to write.  But I’m not sure that my writing speed necessarily increased all that much, if at all.  I still didn’t have any structured approach to the job, didn’t engage in any meaningful timekeeping or analysis of how I was working, kept on with the hobbyist approach of picking at it, piddling about on the internet an awful lot, in a sense working all the time but at a very low intensity.

Although I’ve become more or less a full time writer over the last couple of years, I’ve had the major distractions of two new children, a big move, and a massive building project, and haven’t really been able to get into a routine.  A more disciplined approach is well overdue.  So from now on I’m going to be aiming to do two blocks of two hours’ work a day.  Focused writing time.  Chair time (or perhaps standing time, since I usually write standing up, as it happens).  Planning, revising, or drafting, and nothing else.  No email, no piddling on the internet.  In some ways that might not seem very much, but believe me you can get a fair bit done in four hours if you’re genuinely focused and I find, unless you’re really feeling inspired, it’s hard to get much more than that done in single bursts.  Whether I can maintain that tight focus day in day out we’ll have to see.  Then I’ll also have an hour where I do public facing tasks – responding to email (which has been sadly neglected of late), blogging and maintaining the website (also neglected), interviews and the like, and an hour dealing with business and organisational things, as well as attending to the general crap that accompanies modern life.

I will chain myself to the clock, and free myself through the imposition of tight rules.  Also lock the door so that my kids can’t distract me when I’m supposed to be working.  Hopefully I can cut down on the vast amount of procrastination that dogs the life of most professional writers and, if not work faster, at least work smarter and less stressfully, perhaps having more time in the evenings to play with my kids, be a functional human being and live life to its fullest.  Meaning watch the X-Factor on catch up, of course…

Lies and Firsts

I note in passing that my dark masters at Gollancz have re-issued Scott Lynch’s The Lies of Locke Lamora with a retro yellow cover reminiscent of the early 60s in order to celebrate the fiftieth anniversary of the imprint:

THE fantasy debut of 2006, other than mine.  The book, of course, is a wretched tissue of laboured plot-devices, tin-ear dialogue, slovenly world-building and all around hackery.  But this edition is worth the price of admission for the superlative introduction and fetching cover alone.  My advice?  Read the introduction, cut the cover off, then toss the rest away.

In other news, Tor.com are considering the openings of various fantasy series in collaboration with Barnes and Noble buyer Jim Killen in their First in Fantasy series.  Ron Hogan kicks off by considering The Blade Itself:

The Blade Itself could almost read as a grim, ultraviolent parody of A Song of Ice and Fire, with hyper-accelerated political intrigue covered in blood and guts and shot through with savagely dark humor…”

Almost?  What do you mean almost?

“…except that Abercrombie works hard to keep even the most venal or manipulative of his primary characters well-rounded.”

Oh, yeah, that.  I accept your retraction.

Conan the Barbarian

Yeah, not great, really.

On the upside, the design was generally good, sets and costume and styling pretty convincing, it didn’t look like cheap crap as fantasy films can (and often) do, and aside from some of the villains’ spiky costuming it was nicely free of the ubiquitous influence of Lord of the Rings.  Not that there’s anything wrong with Lord of the Rings, on the contrary, but it’s nice to see some alternative visions of fantasy.  Early sections with Ron Perlman weren’t bad (you can take Ron to the bank, even when he’s wearing what appears to be a fur tent and has borrowed bigfoot’s hairstyle), Jason Momoa was at least watchable as Conan, there were a couple of vaguely amusing moments, and some of the action scenes were, well, okay.  Aside from that, though, it was mostly an incoherent, charmless mess.

Despite its many faults, I remain deeply fond of the 1982 John Milius version.  Maybe it’s all a function of the age at which I watched it, but to me it had some great evocative moments and at times a really powerful sense of place.  Not to mention that stupendous Basil Poledouris score.  You also had James Earl Jones as Thulsa Doom, who with his liquid eyes, voice that could make the most dime-store of philosophy sound profound, and anarchist free-love doctrine seemed to be a guy you could imagine the oppressed of fantasy land getting behind.  For a villain in 2011 you have Stephen Lang giving it the massive ham, all poppy-eyed snarling and cut-price ultra-evil fascist blather.  At one point he talks about drowning the world in a sea of blood, or some such, and you think, ‘who signs up as henchman to a guy like this?’  Yeah, my boss is a slavering nutbag hell-bent on the annihilation of the universe, but the uniform is cool and the benefits excellent and, you know, who really likes their boss anyway?  Perhaps that’s why, while for much of the film he is surrounded by an army of goons inexplicably dragging an enormous war-boat across land, at other times he seems strangely unattended.

I like Jason Momoa, in general.  He really stood out in Stargate Atlantis.  If not exactly an actor, he certainly got the charisma.  Which makes him not unlike Schwarzenegger, in a way.  But he doesn’t have much to work with here.  He spends most of his time frowning real hard at people.  Arnie I daresay got no closer to Howard’s Conan, but at least he brought a kind of lunk-headed likability to the role.  Momoa’s Conan verges on being, well, a twat.

Most of all, the 1982 version seemed to create a cohesive world – by no means a masterpiece of worldbuilding like we see in Lord of the Rings but some really memorable and atmospheric moments with a feel of history.  Maybe a lot of it was in the music, and for sure there was a smorgasbord of cultures all bunged in together, but the Giant’s Tomb?  The battle among the stones?  That was good stuff.  The worldbuilding in the 2011 version is a shambles.  From the maguffin-heavy expository opening it lurches like a perp on angel dust from one location to another, linked, it would appear, by neither history, geography, politics, or plot.  And sticking a big wide with the name of the location up when you get there only serves to underline how little thought had gone in to the connections between them.  The ending is particularly nonsensical.  What was the big maguffin for anyway?  It’s like Sauron reclaimed the ring . . . then fell off a bridge, the end.

So I’d have to say the 2011 version is crushed mercilessly beneath Schwarzenegger’s muscular heel while James Earl Jones says something that sounds deep in the background.  Until you think about it.

But is the 2011 Conan the Barbarian worse than Conan the Destroyer?

Ha, ha, of course not.  Now you’re just being silly.

The Death of Books

Thanks to Chris Wooding for bringing my attention to an excellent and carefully researched article by Lloyd Shepherd over at The Guardian, written in response to the endless doomsaying about the imminent demise of publishing, which pretty much reflects my own much less carefully researched feelings.

Namely that – despite the big trouble in the area of dedicated Brick and Mortar stores that have left Waterstones as pretty much the only big player in the UK and Barnes and Noble in a similar position in the US – there are still a lot more paper books being sold than you might think.  That – despite understandable but in my humble opinion overstated  fears of piracy – as e-readers become mainstream the legitimate e-book market continues to rapidly expand.  That – despite the fact advances are trending downwards overall and it’s never been easy to make big bucks from writing – there’s still, and probably always will be, a good living to be made from good fiction – or even my fiction – and that edgy fantasy ain’t a bad place to be right at the moment, as it happens.

Business is probably going to get tougher.  Margins will get tighter.  Certainly in retail I suspect there will be blood and perhaps some serious redistribution in the medium term.  But I think paper books will be with us as a significant part of the market for some time to come.  And if publishers can learn the lessons of the music industry and see e-books as an opportunity rather than a threat (which many are well on the way to doing), sort out the pricing and the frustrating rights issues, offer products that make use of the unique advantages of e-readers rather than simply emulating the paper versions, and ensure that the majority of readers are willing to pay a fair price for their e-books, the future don’t look so bad to me.

Cheer up.  It might never happen…

As a related addendum, I get a lot of emails these days from folks complaining that they want to give me money but can’t, since they live in Australia, or Dubai, or somewhere else that isn’t the UK or US and therefore are blocked from legitimately paying for and downloading an ebook of mine.  Which seems insane to them.  And kind of is.  I feel your pain, believe me.  I’d really much rather you were paying for that ebook as well, and I continue to agitate as strongly as possible for my books to be available in every language, format, size, scent and colour imaginable.  However, the gears of publishing law grind with excruciating slowness, and ebook rights are still inextricably bound up with paper rights with publishers fiercely guarding territorial borders that should mean nothing to the frontier-less internet.  So it may be a while before all this gets sorted to everyone’s satisfaction.  I remain confident it will be.  Until then, might I suggest you order a hardcover, and get it helicoptered out to you in the jungles of Borneo, or wherever it is you may be?